ON-FLOOR WORKSHOP - FREE
Visualizing Realistic Lighting in Virtual Reality
WEDNESDAY - OCTOBER 17
1:15 - 1:45 pm | On-Floor Workshop W2
EDUCATION TRACK
Lighting Design | Connected Tech
TARGET AUDIENCE
Architects | Engineers | Lighting Designers
AUDIENCE LEVEL
Intermediate | Advanced
QUALIFIES FOR
.5 BOMI CPD; 0.5 IDCEC
Jun Li
VR Specialist – ViaTechnik
ABOUT THE SESSION

Learn how to utilize virtual reality to test lighting fixtures and properties in various types of projects from interior fit-outs to existing spaces. VR technology enable boths designers and clients to visualize the space and simulate multiple lighting options. The workshop will share a workflow to replicate lighting properties in VR that match the actual product, as well as potential limitations in using VR.

LEARNING OBJECTIVES
  • Design advantages of using VR to choose the correct lighting product for architecture/interior projects. Actual lighting products can be tested in ongoing projects to better understand their effects on the space.
  • Create an immersive space with correct lighting properties, and see a demonstration of using different lighting products in the digital VR space to understand how they affect the space.
  • How to match or customize digital properties to the actual light products based on specification (intensity, RGB, attenuation radius, source length, etc.).
  • Comprehensive workflow of importing the correct lighting properties into the project to create the VR space. Renderings often do not represent the correct lighting.
ABOUT THE SPEAKER
Jun Li - speaker
Jun Li
VR Specialist
ViaTechnik

Jun Li is the Virtual Reality Specialist at ViaTechnik. He manages all ongoing AR/VR projects to ensure a high production quality to best represent the client's needs. At ViaTechnik, Jun has worked directly with construction companies and real estate developers to create 4D construction animations and full interactive VR experiences – specifically with creating realistic animations for time-lapse construction sequences in high detail from construction drawings and schedules. Jun is interested in exploring and pushing VR technology to better visualize the architectural experience. Before diving into the VR world, Jun was an Architectural Designer at Gensler and Faraday Future.

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